The Elder Scrolls Skyrim (TES Skyrim, Скурим Свитки)
Graphic mod ENBSeries / patch ENBoost 0.223
Added parameter to disable compression of memory manager to reduce stuttering while objects are loading at cost of memory usage. Removed [CAMERAFX] category from enbseries.ini, added [LENS] category and separate enblens.fx shader with enblensmask image. Removed lens reflection code from enbbloom.fx. Added FieldOfView variable to shaders.
TES Skyrim 0.223
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TES Skyrim 0.223
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Re: TES Skyrim 0.223
New option to disable memory compression works well - stuttering when enbhost active is reduced for me - average TESV RAM usage still less than 1000mb with this option
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Re: TES Skyrim 0.223
enbhost.exe memory usage increased and process memory used only when enbhost.exe return out of memory, so you measured wrong thing. Compression reduce memory usage 1.5 times.
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Re: TES Skyrim 0.223
Sorry if I'm being dense, but what is the new compression-disabling option called? It's not in enblocal.ini
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Re: TES Skyrim 0.223
@Boris
That is some major restructuring are you ignoring the code in other enbbloom.fx now or will they practically all become useless now ?
That is some major restructuring are you ignoring the code in other enbbloom.fx now or will they practically all become useless now ?
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Re: TES Skyrim 0.223
Save settings in GUI to get, option is EnableCompression=false under memory in enblocal.iniWinterlove wrote:Sorry if I'm being dense, but what is the new compression-disabling option called? It's not in enblocal.ini
Boris sorry for being thick! Won't bother measuring enbhost.exe memory usage it never exceeded 2gb with compression so don't think I need to worry about out of memory without. Running perfectly stable anyway.
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Re: TES Skyrim 0.223
Winterlove
Updated config in zip. I'm always forgetting something.
CruNcher
Lens parameter in enbbloom.fx is set to 1 for amount and 1 for power, so with old files effect will not be visible.
Updated config in zip. I'm always forgetting something.
CruNcher
Lens parameter in enbbloom.fx is set to 1 for amount and 1 for power, so with old files effect will not be visible.
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Re: TES Skyrim 0.223
Thanks Boris for the latest update. Disabling compression stutter more than having it enabled on my PC.
I see much clearer and sharper texture now since the Lens effect has been removed from the bloom post processing. I didn't like the "dirty lens" realism that everyone trying to put it on Skyrim, so this update really works well for those like me don't want it or enable it for those wants it. I like your finger print (if that's really yours) and enbhost icon in the lensmask example.
I see much clearer and sharper texture now since the Lens effect has been removed from the bloom post processing. I didn't like the "dirty lens" realism that everyone trying to put it on Skyrim, so this update really works well for those like me don't want it or enable it for those wants it. I like your finger print (if that's really yours) and enbhost icon in the lensmask example.
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Re: TES Skyrim 0.223
What ?
FOV var ?
Lens Shader ?
Are you Santa Claus, Boris ?
Fantastic !!
FOV var ?
Lens Shader ?
Are you Santa Claus, Boris ?
Fantastic !!
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Re: TES Skyrim 0.223
It isn't needed anymore and counterproductive with the new SSSskysan4298 wrote:Thanks Boris for the latest update. Disabling compression stutter more than having it enabled on my PC.
I see much clearer and sharper texture now since the Lens effect has been removed from the bloom post processing. I didn't like the "dirty lens" realism that everyone trying to put it on Skyrim, so this update really works well for those like me don't want it or enable it for those wants it. I like your finger print (if that's really yours) and enbhost icon in the lensmask example.
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard