TES Skyrim 0.217

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*sensei*
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Re: TES Skyrim 0.217

Hi Boris,

I'm noticing a strange sharpening effect with the v0.217 binary that wasn't there with v0.215. It's especially noticeable in the DOF. Check out the shots. So far everything has been pretty flawless, but for some reason, the image has changed this time. I swapped back and forth between binaries and presets, and the results are different. At first I thought it was the TAA, but it's still the same.


v0.215
Image


v0.217
Image

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Re: TES Skyrim 0.217

SiSaSyco wrote:
CruNcher wrote:I still try to find out what causes these ENB load savegame instabilities (direct CTD after Save state is loaded and about to get displayed)
i don't understand this random behavior and it's pattern especially if this once happened and i free the system memory state by closing applications it doesn't fix that once unstable the chance to get it stable again is very small without interfering in some way :(

It's mostly like that it's super stable and i test stuff then i change some texture to test it load the save the save CTDs then i rechange the texture mostly these changes are between compressed and uncompressed and then load the savegame again and it CTDs again and doesn't get stable anymore :(

Once iam in this unstable ENB load savegame CTD state a fix that most times works is i disable the ENB hook completely start the game without ENB and load the savegame most of the times the savegame then doesn't CTD and loads successful :)

Then after the Savegame got loaded successful without ENB the chance that the System is stable again is very high and then i enable the ENB hook again and load the savegame and it doesn't CTD most of the times then anymore with ENB after one time successful load without ENB :)
I guess I have got this problem, too. I did not link it to ENB or changing textures untill now. I m currently frequently modifying my skin textures and/or body meshes. I allways get this "ctd after loading" after some time since a week or two. I didnt found any solution for it, only the fact that skyrim runs great when starting the pc and running skyrim without changing anything. Now, after reading Cruncher's post I realise that I m changing textures very often in the past week and that this could definetly be the same problem. But I m not changing the compression or even format of the textures. I m just changing the brightness of the specular-texture for example and save it again. I m using a heavy modded Skyrim (200+ Mods) but with the new ENB with memory management it was running without problems - but now I m getting this "ctd after loading" very often. At least its good to see that I m not the only one with this problem ...
Allow me to direct you to my thread on the step forums, I've solved all my ctd after loading problems, intermittent freezes in-game problems, loading save game problems. With my no-tolerance for crashes policy (none of this: "...your game is considered stable if it only crashes once every hour" bullshit), I have found the only way to eliminate "all" crashes in my game, I also have a large & complex load order and I've found that even with ENBoost, we are still limited by game engine. The moment I add a few "essential" gameplay mods to my load order, stability go out the window. With just 2K-4K texture mods with no gameplay mods running, I can run the game (even at uGrid 7) with no problems just like people described here, but the moment you add mods (lots of scripting mods) to the game become unstable again despite ENBoost. So the problem isn't with ENBoost at all, never has been, ENB is smooth as silk really and its various settings option means that you can run the game on many more different systems, but it isn't the magic elixir that will fix all your crashes.

(remember also that some "map" ini adjustments will cause your game not to load as well. I've never used the save cleaner either, your savegame won't load, especially if its a relative new game <lvl 30, because of other reasons and not because of a corrupted saved game usually.)

Go to here: http://forum.step-project.com/showthread.php?tid=3319

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Re: TES Skyrim 0.217

Bronze316;

That effect is something that is rendered after the DoF effect as one can see the sharpening effect on the other support tree logs that holds up the roof.
Are you absolutely sure there is no change going on with your files when changing between 0.215 to 0.217?

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Re: TES Skyrim 0.217

Hey --Jawz--, I was thinking the same thing, but that's the result that I get when I use the d3d9.dll from v0.217. :?:

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Re: TES Skyrim 0.217

GArfink wrote:
SiSaSyco wrote:
CruNcher wrote:I still try to find out what causes these ENB load savegame instabilities (direct CTD after Save state is loaded and about to get displayed)
i don't understand this random behavior and it's pattern especially if this once happened and i free the system memory state by closing applications it doesn't fix that once unstable the chance to get it stable again is very small without interfering in some way :(

It's mostly like that it's super stable and i test stuff then i change some texture to test it load the save the save CTDs then i rechange the texture mostly these changes are between compressed and uncompressed and then load the savegame again and it CTDs again and doesn't get stable anymore :(

Once iam in this unstable ENB load savegame CTD state a fix that most times works is i disable the ENB hook completely start the game without ENB and load the savegame most of the times the savegame then doesn't CTD and loads successful :)

Then after the Savegame got loaded successful without ENB the chance that the System is stable again is very high and then i enable the ENB hook again and load the savegame and it doesn't CTD most of the times then anymore with ENB after one time successful load without ENB :)
I guess I have got this problem, too. I did not link it to ENB or changing textures untill now. I m currently frequently modifying my skin textures and/or body meshes. I allways get this "ctd after loading" after some time since a week or two. I didnt found any solution for it, only the fact that skyrim runs great when starting the pc and running skyrim without changing anything. Now, after reading Cruncher's post I realise that I m changing textures very often in the past week and that this could definetly be the same problem. But I m not changing the compression or even format of the textures. I m just changing the brightness of the specular-texture for example and save it again. I m using a heavy modded Skyrim (200+ Mods) but with the new ENB with memory management it was running without problems - but now I m getting this "ctd after loading" very often. At least its good to see that I m not the only one with this problem ...
Allow me to direct you to my thread on the step forums, I've solved all my ctd after loading problems, intermittent freezes in-game problems, loading save game problems. With my no-tolerance for crashes policy (none of this: "...your game is considered stable if it only crashes once every hour" bullshit), I have found the only way to eliminate "all" crashes in my game, I also have a large & complex load order and I've found that even with ENBoost, we are still limited by game engine. The moment I add a few "essential" gameplay mods to my load order, stability go out the window. With just 2K-4K texture mods with no gameplay mods running, I can run the game (even at uGrid 7) with no problems just like people described here, but the moment you add mods (lots of scripting mods) to the game become unstable again despite ENBoost. So the problem isn't with ENBoost at all, never has been, ENB is smooth as silk really and its various settings option means that you can run the game on many more different systems, but it isn't the magic elixir that will fix all your crashes.

(remember also that some "map" ini adjustments will cause your game not to load as well. I've never used the save cleaner either, your savegame won't load, especially if its a relative new game <lvl 30, because of other reasons and not because of a corrupted saved game usually.)

Go to here: http://forum.step-project.com/showthread.php?tid=3319
Garfink yeah i use several Papyrus stuff and i really think it's a random memory clash between script mods and ENB on the system memory part, i have no other explanation for this behaviour especialy that the loading works and everything becomes stable after 1 time loading the save without ENB.

It's much better to test Script Mods especially with ENB @○ the same time on stability issues before giving them green light in your load order :)


PS: Boris you can be really proud
ENB Penetration is getting measurably higher on the Nexus, sooner or later no modder will have a chance to escape ENB optimization ;)
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Re: TES Skyrim 0.217

Bronze316
Try to disable edge aa.
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Re: TES Skyrim 0.217

Actually i saw a sharpening effect in Aniso when using Nvidias AF 16x quality clamped and then forced ENBs AF to 0 or 1 it was but having it active not sure if this would still happen but it was interesting :)
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Re: TES Skyrim 0.217

I saw similar sharpness on 0.217, but I liked it since I'm using 1600x900 with AA.
I should try using the pre-0.215 enbeffect.fx file that does not have any Shader parameter related changes to see if that change is influencing the sharpness.
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Re: TES Skyrim 0.217

I don't see sharpness, but see difference between dof, probably mistake in techniques setup as they are dynamic now.
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Re: TES Skyrim 0.217

Version updated, download again
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